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Star Trek - The Game Show
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ALRT.txt
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Text File
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1997-12-11
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10KB
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521 lines
ALRT_30850_open proj warning.txt
Bounds: x1=135, y1=107, x2=553, y2=206
Items ID: 30850
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x6F75
ALRT_30703_Bad Obj.txt
Bounds: x1=86, y1=122, x2=486, y2=227
Items ID: 30703
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_30702_Build failure, canΓÇÖt copy external asset.txt
Bounds: x1=86, y1=122, x2=445, y2=221
Items ID: 30702
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x0000 (no auto-center)
ALRT_30701_clut Warning.txt
Bounds: x1=135, y1=107, x2=558, y2=218
Items ID: 30701
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x6F75
ALRT_30700_Warning.txt
Bounds: x1=135, y1=107, x2=537, y2=212
Items ID: 30700
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x6F75
ALRT_30503_Toon error.txt
Bounds: x1=65, y1=91, x2=420, y2=204
Items ID: 30499
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_30502_File Not Found, Search?.txt
Bounds: x1=120, y1=102, x2=521, y2=205
Items ID: 30502
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x6F75
ALRT_30501_File Not Found.txt
Bounds: x1=40, y1=40, x2=396, y2=153
Items ID: 30501
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
ALRT_30500_InsertVolume.txt
Bounds: x1=40, y1=40, x2=397, y2=140
Items ID: 30500
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x024D
ALRT_30275_Missing Mod Kit.txt
Bounds: x1=40, y1=40, x2=469, y2=146
Items ID: 30275
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_30262_CantDeleteBootSegment.txt
Bounds: x1=40, y1=40, x2=447, y2=140
Items ID: 30262
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_30261_CantEditBootLabel.txt
Bounds: x1=107, y1=123, x2=488, y2=210
Items ID: 30261
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_30252_SignalAt.txt
Bounds: x1=130, y1=104, x2=521, y2=238
Items ID: 30252
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: false
Auto position: 0x300A (use alert position on main screen)
ALRT_30251_ThrowAt.txt
Bounds: x1=130, y1=104, x2=521, y2=237
Items ID: 30251
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: false
Auto position: 0x300A (use alert position on main screen)
ALRT_30212_Changed Draw Size.txt
Bounds: x1=83, y1=79, x2=526, y2=166
Items ID: 30212
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_30204_Low Memory Warning.txt
Bounds: x1=130, y1=104, x2=488, y2=205
Items ID: 30204
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: false
Auto position: 0x300A (use alert position on main screen)
ALRT_30203_Save Library on close.txt
Bounds: x1=141, y1=116, x2=564, y2=217
Items ID: 30203
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
ALRT_30130.txt
Bounds: x1=186, y1=92, x2=629, y2=202
Items ID: 30130
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x0000 (no auto-center)
ALRT_30129.txt
Bounds: x1=183, y1=95, x2=626, y2=205
Items ID: 30129
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x0000 (no auto-center)
ALRT_29878_SmartHeap Debug AbortRetryIgnore.txt
Bounds: x1=59, y1=34, x2=474, y2=170
Items ID: 29878
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: false
ALRT_29877_SmartHeap Debug OKCancel.txt
Bounds: x1=55, y1=37, x2=428, y2=162
Items ID: 29877
(4) bold #: true
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: true
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: true
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: true
(1) drawn: true
(1) snd high: false
(1) snd low: false
ALRT_204_Low Memory Warning.txt
Bounds: x1=130, y1=104, x2=488, y2=205
Items ID: 204
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_203_Save Library on close.txt
Bounds: x1=141, y1=116, x2=564, y2=217
Items ID: 30203
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
ALRT_202_Save Before Quitting.txt
Bounds: x1=130, y1=104, x2=488, y2=205
Items ID: 30202
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: false
Auto position: 0x300A (use alert position on main screen)
ALRT_201_Save Before Closing.txt
Bounds: x1=130, y1=104, x2=488, y2=205
Items ID: 30201
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: false
Auto position: 0x300A (use alert position on main screen)